Hi there! I'm Menno, a passionate Core Game Programmer. As a core game programmer I focus on creating low level systems for other teams to build on top. I enjoy designing and optimizing systems that form the foundation of our games and empower the rest of the team. My specialization is in networking and entity systems, allowing our gameplay to be synchronized in a real time competitive multiplayer environment. I enjoy working in multidisciplinary teams, collaborating and learning to understand what technologies we need to bring the game's vision to life.
In my free time I'm interested in everything retro games. This got me into developing on retro hardware, where I focus on low level optimizations and getting to know systems on a hardware level. I also spend my free time on language learning, miniature painting, crochet and other nerdy hobbies as a way for me to relax outside of games.
Don't hesitate to contact me if you have any questions!
Description: Realms of Ruin is an online competitive RTS. I have been part of the team responsible for building its deterministic simulation from scratch and implementing various network and core features.
Description: Bit-buster is a local multiplayer coop game, in which you have to pass a shuriken around to kill all the evil spirits. The entire game is made out of voxels to allow for mayhem and destruction!
Description: Kari is a single player, adventure game in which you are stuck on the island of the Nordic gods. It's your job to complete quests given by the gods and the islands inhabitants in order to rebuild your boat.
Description: Rakka's Redemption is a single player game where you have to defeat evil spirits by wrapping your chain around them. Wrap your chain around enemies and the forest, and form a loop to deal damage.
Description: Skye is a single player, open world exploration game. You are a seaplane pilot set in the Scottish Hebrides. It's your job to carry out missions on the islands while engaging in dogfights by enemy planes.
Description: DOTS playground is an interest group focused on learning Unity's new data oriented technology stack. We organize weekly meetings to share information and keep up a blog with what we've learned.